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We whip the plaster off the general 40K lore journey with a look at the first hot marine-on-marine campaign published a mere 6 months after 40K Rogue trader was published. We start with a generalised look at the Maelstrom zone and the establishment of the Maelstrom Wardens. We look at the many crusades, invasions and Xenos purges in the centuries before the rise of Lufgt Huron and the supremacy of the Astral Claws. We dive into the trade wars with the Karthan lords and the programme of fortification Huron embarks on while withholding the Imperial tithes. Finally someone blows up a fleet and THEN the Badab War starts.
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1:54:27
32: Leagues of Votann Introduction | Warhammer 40K Lore
Perhaps the most convoluted faction, at least in their publication history, we dive into the saga of the Squats. We look at their initial formation taken from a direct port of fantasy dwarfs into the Rogue Trader era 40K, touching on their origins as generational colonists sent to the galactic core. We touch on their social structures and methods of warfare. We take a sharp turn as their society is defined again via the Epic gaming system, before their ultimate demise at the claws and teeth of the tyranids… Only to be reborn as the AI loving cloners of the Leagues of Votann, which largely keep to their original lore. Finally we breakdown the tabletop forces of the Leagues of Votann from their commanders to their vehicles. Thus ends our introduction to Warhammer 40K. Cue fireworks!
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1:52:24
31: Tau Introduction Part 2 | Warhammer 40K Lore
In this episode we continue our dive into the Tau. We start with an exploration of all 6 spheres of Expansion together with some of the hijinks that ensued and the impact of the Tau Goddess on a certain Death Guard army, the fate of the 4th expansions fleet and the liberation of the Startide Nexus. We take a brief look at the Supreme Ethereal Aun’Va and its manipulative and deceitful ways before moving onto the mysteriously long lived rebel of the Tau empire; Commander Farsight. We look at the establishment of the Farsight Enclaves and their Anti-Ethereal stance. We close out the episode with a brief rundown of the units available to the Tau players on the tabletop including the Vespid Stingwings and the Tau Empires Human members. Turns out Cral’s not a fan of the Tau after all…
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1:39:08
30: Tau Introduction Part 1 | Warhammer 40K Lore
Finally, a light in the grim darkness! We dive into all things Tau, Cral’s newest favourite faction, starting with their introduction into the games and their social structure A.K.A. the Tau Caste System and how that affects their position and skills within the overall Tau Empire. We explore the role and purpose of Tau Ethereals together with their mysterious origins and the concept of “The Greater Good”, and what that means for tau and non-tau alike. We close out the episode with a discussion on their most common weapons and their allies and auxiliaries, in particular the Kroot.
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1:38:23
29: Necrons Introduction Part 2 | Warhammer 40K Lore
In this episode, we take a further look at the Necrons of the 40K universe (as opposed to the Necrons of other universes...). We start with a discussion on what happened during the 60 million year Great Sleep and the origins of some of the more aggressive necron troops. We then run through the most recent events from the return of The Silent King to the uncharacteristic Blood Angel Brofest. We close out the episode with a brief look at the most notable dynasties and the troops a Necron Overlord can field in battle. Job done!
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